Ultima X Odyssey: Accessible Game Play
Courtesy of Ben “Bandit LOAF” Lesnick, Joe Garrity of the Origin Museum, and everyone who took part in the Mythic Archiving Project in 2008, the Ultima Codex is pleased to present this video, the fourth in a series of videos included on a preview DVD that was assembled for the game, but which may never have been released:
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Entitled “Accessible Game Play”, this two-minute video offers us a look — as its title suggests — at the gameplay of Odyssey. In the process, we get to see how combat and leveling up would have worked in the game had it not been cancelled in early 2004, how the loot and equipment systems would have worked, how special abilities would have been used…and, of course, more combat.